Problem Gambling Statistics Nz

  1. Problem Gambling Statistics Nz Deaths
  2. Problem Gambling Statistics Nz Australia
  3. Problem Gambling Statistics Nz Population
  4. Problem Gambling Statistics Nz Coronavirus

Profits from gaming machines have seen a huge leap on mid-year figures, after level 4 Covid-19 lockdown ended.

Te Tari Taiwhenua - the Department of Internal Affairs - said the 116 percent increase on the June quarter - or $130,661,758 was linked to the end of Covid-19 restrictions.

From time to time, the prevalence and impacts of problem gambling in New Zealand are the subject of misinformed comment. In the interests of informed discussion, the Department, in consultation with the Ministry of Health, has compiled some key facts based on current research and other data. Problem Gambling in New Zealand - A Brief Summary. Problem gambling is an urge to gamble continuously despite negative consequences or a desire to stop. Problem gambling is often defined by whether harm is experienced by the gambler or others, rather than by the gambler's behaviour. Severe problem gambling may be diagnosed as clinical pathological gambling if the gambler meets certain criteria.

According to the statistics on problem gambling among the population, Australia shows quite high numbers. Approximately 0.5-1% (figures vary in different states) of citizens suffer from this addiction. This is so due to the changes in the betting industry due to digital technologies. Gender and Problem Gambling Abbott and Volberg calculated that in 1999 there were 80,108 lifetime problem and pathological gamblers in New Zealand (2000:149 Table 20). This is 3% of the adult population. At the same time it was estimated that 2,629,522 had never had problems (see Table 4).

A spokesperson said the September quarter figures were higher than any of the June quarter figures for the past five years, and were linked to regained access to class four venues when lockdown ended.

The venues had been closed for seven to eight weeks.

The figures were also influenced when the Auckland region moved back into alert level 3 lockdown.

Problem Gambling Statistics Nz Deaths

'New Zealanders were able to access Class 4 venues which were closed for seven to eight weeks during the Covid-19 lockdown, and then again as the Auckland region was moved back into alert level 3.'

The profit for the September 2020 quarter was 8.1 percent higher than forecast, based on the March 2020 quarter and historic gambling patterns.

Te Tari Taiwhenua is changing the way it structures and presents gambling data to increase its usability for more audiences in hopes that would provide more opportunities for understanding the wider gambling sector.

The Department of Internal Affairs releases quarterly statistics in its role as regulator for gambling.

The Ministry of Health funds and coordinates problem gambling services. For free and confidential information call 0800 654 655 or see the ministry's website.

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  • About problem gambling
  • Measures to limit problem gambling
  • Regulatory agency roles
  • Gambling host responsibility
  • Support services for problem gamblers
  • Research and other useful resources

About problem gambling

Problem gambling is gambling that causes or may cause harm to an individual, his or her family, or the wider community.
Problem gambling is most commonly associated with gaming machines. Approximately two in five regular gamblers on gaming machines experience problems with gambling.

Sometimes the harm may result from just one gambling session. In other cases, it might be the result of regular gambling sessions over a period of time and involving substantial amounts of money.
The harmful effects of problem gambling can include:
  • Financial problems
  • Problems at work (ranging from poor performance to fraud)
  • Poor parenting and other relationship problems
  • Family violence
  • Alcohol abuse
  • Mental health problems
  • Suicide.

Measures to limit problem gambling

A key intention of the Gambling Act 2003 is controlling the growth of gambling, and preventing and minimising the harm caused by gambling.
To support this, the Gambling (Harm Prevention and Minimisation) Regulations, last amended in March 2015, contain a range of measures including:
  • Restrictions on venues suitable for operating gaming machines
  • No automated teller machines (ATMs) allowed in the gambling area of a venue
  • Maximum stake and prize limits for gaming machines
  • A feature on each gaming machine which interrupts play at intervals of not more than 30 minutes of continuous play (the messages display information about the duration of play, amount of money spent and net wins or losses)
  • Restrictions on jackpot branding and advertising
  • Requirement to give venue staff problem gambling awareness training
  • Requirement to make information about problem gambling available to patrons
  • Ability for venue staff to issue exclusion orders to patrons
Gamblers can also request a Multi Venue Exclusion (link to section below) if they want to be excluded from more than one gambling venue.

Problem gambling levy

Problem gambling services are funded through a levy on gambling operators. The levy is collected from the profits of New Zealand’s four main forms of gambling: gaming machines in pubs and clubs; casinos; the New Zealand Racing Board and the New Zealand Lotteries Commission.
The Ministry of Health is responsible for the prevention and treatment of problem gambling, including the funding and co-ordination of problem gambling services.
The current regulations came into force on 1 July 2016.
The levy rates are payable for the period from 1 July 2016 to 30 June 2019 (inclusive).

Regulatory agency roles

The Department of Internal Affairs administers the gambling legislation (the Gambling Act 2003), licences gambling activities (except for casino gambling) and provides public information and education on gambling harm prevention and minimisation.
The Ministry of Health is responsible for funding and coordinating problem gambling services.

Gambling host responsibility

Venues which have gaming machines have a legal duty to minimise gambling harm. Venue staff also have certain responsibilities to keep gamblers safe.
Gambling host responsibility has some challenges. It’s important to know what the signs of harmful gambling are and how to check in with gamblers about whether they’re ok.
The Health Promotion Agency, in partnership with the Department of Internal Affairs and the Ministry of Health, have developed a Gamble Host Pack with resources to support venue staff meet their host responsibility requirements. Resources in this pack include:
  • Gambling Host Responsibility - Guidance for venue staff
  • Gambling Harm Reference Resources
  • Everyday Tips for Gambling Hosts
  • Posters and Leaflets
  • Gambling Harm Logbook Template
Visit the Choice not chance website for more information on the Gamble Host Pack and to download the resources.

Problem gambling awareness training

The Gambling (Harm Prevention and Minimisation) Regulations 2004 require that Class 4 licence holders provide problem gambling awareness training to the venue manager and any other staff, so to ensure there is always a trained person at the venue whenever the pokies are available.

It is leading practice that training is available to all staff members who have regular contact with gamblers.
A person who is trained should be able to identify signs of problem gambling, and know how to approach a gambler who is experiencing harm.
The Gamble Host Pack has useful resources to help operators and staff in their problem gambling awareness training. The pack includes a clear checklist of the most common signs of problem gambling and tips of how staff can interact with gamblers they’re concerned about.
The Department can also help operators by providing information about problem gambling awareness training for staff and the legal harm prevention and minimisation requirements. If you’d like more information please contact the Gambling Group.
  • See also: Fact Sheet 32: Problem Gambling Awareness Training

Signage for pubs, clubs and casinos

All pubs and clubs with gaming machines and casinos must have problem gambling pamphlets and signs in their venues.

Regulation 11 of the Gambling (Harm Prevention and Minimisation) Regulations 2004 requires this information to be displayed and available to players.
The Gamble Host Pack includes posters and leaflets to help meet these requirements and can be printed from the links below:
  • Harm Minimisation Poster A3 (PDF, 88KB)*
  • Harm Minimisation Poster A4 (PDF, 88KB)*
  • Harm Minimisation Wallet Leaflet (PDF, 95KB)*
  • Harm Minimisation Brochure (PDF, 113KB)*

Problem Gambling Statistics Nz Australia

Support services for problem gamblers

Statistics

Self Exclusion Orders

If you think you, or someone you know, may have a gambling problem you may like to consider self-excluding (or talking to your relative / friend about self-excluding) from a gambling venue(s).
Self-exclusion means that if a patron identifies him or herself as a problem gambler they can ask a gambling venue(s) to exclude them from the gambling area of the venue(s) for a period of up to two years.

Multi Venue Exclusion

Multiple Venue Exclusion (MVE) is an extension to single venue self-exclusion. It allows gamblers to self-exclude from multiple venues without having to visit each individual site.
GamblingIt has been used as an intervention tool in New Zealand since 2004. Since then MVE has evolved and expanded to most parts of the country.
A Multi Venue Exclusion is generally initiated by a problem gambling service provider on behalf of a client who has opted to self-exclude from the gambling venues of their choice. If a gambler requests self-exclusion at a venue, the venue manager must exclude the individual immediately and should help them contact the local MVE coordinator and exclude that gambler from their venue.
Once the exclusion process is initiated, it is a criminal offence to breach an exclusion order and a gambler may face a fine of up to $500 (Section 312, Gambling Act 2003).

Failure by a venue manager to prevent an excluded person entering the gambling area or removing them is also a criminal offence. The penalty for venue managers, or a person acting on their behalf, is a maximum fine of $5,000.

To avoid a conviction venue staff need to prove:
  • Suitable harm minimisation procedures and measures were in place; and
  • The procedures and measures were being implemented.
StatisticsA survey of stakeholders using MVEs was undertaken in 2015:
  • Report: Multi Venue Exclusion Recommendations - August 2016 (PDF, 486KB)
  • Report: Multi Venue Exclusion Recommendations - August 2016 (.DOCX, 213KB)
The Ministry of Health (the Ministry) and the Department of Internal Affairs (DIA) both have involvement with MVE. The agencies’ individual mandates mean that the Ministry takes the lead regarding the gambling harm prevention and minimisation component while DIA takes the lead regarding regulatory (compliance) issues.

Support Services for Problem Gamblers

If you think you or someone you know may have a gambling problem, talking to someone can help.
Find a problem gambling service near you.
  • Contact details for problem gambling services around the country (www.health.govt.nz)

Research and other useful resources

Key facts based on research and other data:AUT problem gambling conference presentation about ensuring that gambling operators maintain an appropriate focus on the safety requirements of the Gambling Act 2003:
  • International Gambling Conference - The Regulators' Challenge: Looking Forward (22 February 2008) (PPT, 100K)**

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Problem Gambling Statistics Nz Population

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Problem Gambling Statistics Nz Coronavirus

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